Volkswagen Passat

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Hello, guys.
This is a rendering I made from an idea I had.
programs: 3D Studio Max + Vray and Photoshop

volkswagen_passat_3d_work_by_crazypxt-d5z6kdu.jpg

VĂ­deo Making Of:http://www.youtube.com/watch?v=lPx9YPYvZhA
hr:http://fav.me/d5z6kdu
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Looks pretty sweet tbh, I think there's only two areas that let it down:
->Water on the ground - it looks very 'thick' - almost like treacle, and when the wheels splash through it, it has a strange spray pattern in front of the tyre :S
->Rear rim looks to be a long way inside the bodywork - could do with a few spacers ;)

Everything else looks great - nice atmosphere and composition - well done :-d
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Hey, ATC. thanks for you reply.
That's my first vehicular rendering haha.

Thanks for your critique, loved it. :-d
profile_picture_by_crazypxt-d50y4dh.png
Not bad for a first try :O (I think).
Can only agree with what ATC said.
BTW to me it looks like it's going to hit the wall next to the road, if it isn't already...
Other than that nice job.
The water puddles look weird because there's motion blur on the asphalt but still the edges of the puddles don't. At least not as much.

Also, you know how water puddles shrink when the water gets vaporized slowly? This leaves a slightly wet area between the dry asphalt and the water. Some specular and reflectivity around the water puddles (not as strong as on the puddles itself of course) would help achieve this.

Here's a good example on what I mean:
Puddle-1286184415_65.jpg
The wet asphalt reflects a lot more than the dry asphalt but not as much as the water puddle itself.
Post edited March 28, 2013 at 01:35:46 AM by ollite20
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