Honda CR-Z [MC_I]

Tried to brush

Honda CRZ
63074620049fc13e8c82o.jpg

original

3b50c903.jpg

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7.00 (2 votes)
Great attempt mate :-d, the biggest downside is that some parts are very low quality and the backgrounds off a bit.
Keep practicing! :-d
hi, thanks for coming,,,
actually it's my first time do brushing again after several month taking a break from it..
when i had the background it was filtered , so i' tried to find best way to make it looks natural, but i failed.. :D

thanks for comments
and i'll keep practicing...
Not bad. From looking at the small resolution version it looks quite nice, but when viewing the high res the flaws reveal themselves. Here are the problems I see, ranked in priority from highest to lowest:

- Some very low res parts everywhere. If you are going to cut and paste, make sure you have very high resolution donor parts otherwise it's not really worth it.
- Although a large amount looks brushed, a lot just looks smudged/blurred and therefore not really realistic. I'd like to see you have a go at rebrushing the whole car so that the quality is consistent throughout.
- Shadow is a bit too soft and isn't quite executed well enough. It looks as though you've just filled a feathered selection with black. When I add the undercar shadow, I not only use the technique aforementioned, but also like to use the burn tool (set on shadows) to get realistic toning in the shadow areas (just filling with black tends to give a greyish look to the shadow which is not realistic)
- The lighting of the rims looks wrong. Hard to explain, but perhaps they need a little more contrast and some shadowed areas (they seem illuminated from all angles, while the car is not).

Things I do like:
- You've done a good job matching the background and the reflections on the car. If executed well it would look quite realistic
- The rim style/selection is also very good, just find a better donor (both lighting and quality wise)

I'll give you 7/10 for this one ;)
puszka321 wrote:
please video xD
MK211 wrote:
I really like the nos coming out of the rims
Klaus wrote:
Not bad. From looking at the small resolution version it looks quite nice, but when viewing the high res the flaws reveal themselves. Here are the problems I see, ranked in priority from highest to lowest:

- Some very low res parts everywhere. If you are going to cut and paste, make sure you have very high resolution donor parts otherwise it's not really worth it.
- Although a large amount looks brushed, a lot just looks smudged/blurred and therefore not really realistic. I'd like to see you have a go at rebrushing the whole car so that the quality is consistent throughout.
- Shadow is a bit too soft and isn't quite executed well enough. It looks as though you've just filled a feathered selection with black. When I add the undercar shadow, I not only use the technique aforementioned, but also like to use the burn tool (set on shadows) to get realistic toning in the shadow areas (just filling with black tends to give a greyish look to the shadow which is not realistic)
- The lighting of the rims looks wrong. Hard to explain, but perhaps they need a little more contrast and some shadowed areas (they seem illuminated from all angles, while the car is not).

Things I do like:
- You've done a good job matching the background and the reflections on the car. If executed well it would look quite realistic
- The rim style/selection is also very good, just find a better donor (both lighting and quality wise)

I'll give you 7/10 for this one ;)

first, thanks a lot... :D

i really like your style of comments,
it would build anyone, including me, a confidence to do more chop,
and to fix the chop....

i'll start over again on this chop,
and take your comments as a guidance to fixed it

many thank's for you :D
itu brush keren banget asli!! :omg: Cuma shadow nya aja gan agak di fix lagi biar nyatu ama BGnya.. pasti mantep!! :D
footers_2_by_adry53-db7r33s.png
Not bad, i like it :-d
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