rebrushed silvia speeding

original
xqHAn2X.jpg

chop
dmUaS86.jpg

what do you think
10.00 (1 vote)
Some edged Lines and toony areas
But good job
thanks dude
yeaaaah thats super :-d :-d
1 person liked this.
cheers nissan
Selections unwatchable, seem made to 0px without antialiasing, activates it and make selections to 0.3, the reflexes are wide and missing the exaust (if you do not close because the bumper at that point). Since it is a speed you could post it work here quick.
lpooldude wrote:
cheers nissan


cheers bro
Overall I like the look of this chop but viewing it full size the selections really ruin it.

There is a few possible reasons to end up with such sharp jagged edges. The most common is simply not using the feather function to soften up the edges on your selections. It is best having this on an easy shortcut as you will use it alot, l ike ALOT! Generally you want to feather 0.3-0.5 for general selections but depending on what you're doing this could be any number. Another common reason is that, following on from not feathering your selection, you brushed over and over the edge of a selection which sharpens it up. There is a few solutions to this - firstly brush over the edges of what you want and only delete the excess once you have finished. Brush a base that is your basic silhouette shape and use a clipping mask (create a new layer above the base and hold alt and click the border between the layers) as anything on the top layer will not appear outside your base silhouette. Lastly, similar to a clipping mask you can create a base silhouette and turn on 'lock transparent pixels' (the sort of chessboard looking one to the right of 'lock' at the top of your layer stack).

Back to the chop, as I said overall I like the look of it. I am guessing a good proportion of the side came from a donor and you have made it fit well. The bits you have brushed, the side skit and rear look toony due to their not being much detail there. Add some more detailed reflections in and it will look better. You also need to pay attention reflections on edges, where a surface rolls away from you (the top of the front arch, top of the roof and boot lid, the ride side of the rear) the reflection becomes really strong and you will barely (if at all) see the colour of the car underneath.

Hopefully this made sense but happy to do a quick edit of your chop to show you what I mean.
31434074412_10e03f7c04_o.jpg
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