first off all that looks impressive

the design looks wicked
brush technique is way cool ..
but then if i look closer and longer then a few seconds tbh it all looks a bit too liquid ..
its like if you would pull off this chop with more crisp lines and less liquid looking refs and just with better overal lines and shape selections i would scream : promote , right away
some shapes need to be more distinct and more time is needed to really bring out the best in this chop
the windows are flat and def need moldings and rubbers , to give it depth , the small rear side window just has some bevel and emboss effect , that lets it down from some other parts...
the added highlights (refs) make it look real shiny but tbh also make it look weird in a way , its like when jack did that the first time he nailed it and many have tried to do it like him but it quickly becoms too much and too blurry
also you need to find the balance in blurry and crisp lines , the feather settings that is.
like the glass outline needed to be more crisp
best way to explain > the way the hood looks and the rear panel above the rear wheel thats how the whole chop should look like imo
only saying all off this because the potential is def. showing and also dont think i mean its bad ,
no its just real good work and for a complete brush job you did great , all my comments above are just to try and help you get beyond yourself on the next chop ..
those things now can make the difference in level and all
so in the end i say great job

love the work and design just try to avvoid the things i named next time and then it will become even better

Post edited January 07, 2012 at 08:26:52 AM by rich