DMC Delorean concept

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idea for a vehicle born a long time ago that my two approaches to conception of this car. think of the current body of the car began in August in September I did the first draft in December already had definite almost all the concepts of the car in February proceeded to do a 3d model. now looks like this

DMC1.jpg

DMC2.jpg
10.00 (1 vote)
The images aren't showing for me, so I'll repost for any with the same problem:
DMC2.jpg
DMC1.jpg

I've got to say, I love the design! :D
It feels like a delorian, but a modern one! Just what a new concept for a classic should do
To be 100% honest I cannot criticise it. For me it's perfect, well done
125q72h.jpg
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Thanks. I still work but the work moved inside the car. also plans to do animations.
I can't criticize , because i don't do 3d's , all i can say is it looks great , lovely wheels and color of the body . The only thing that could be changed imo is the interior color , orange looks a bit like plastic , try to do a white leather or cream leather :-d
Amazing work! :-d
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thx i stil working on it. I will do animation of it :mrteeth:
It certainly looks Delorean enough so that's definitely a huge plus! I LOVE the headlights.

Overall shape looks good too and perspectives look believable. I only wish there were more renders from different angles and maybe close-ups to get a better idea of the car you have designed. Since that is the most sublime feature in 3d over 2d photoshop cars why wouldn't you take advantage of it?

Anyway, some of the areas of the car look a bit strange (which is why I'd wanted to see more views).
First of all are the wheel arches. It looks like there is no clearance for the tire in there since both of them are almost level with the edge of the wheel wells.
Rear lights could use some more work, mainly because of the rear's shape itself. The shape doesn't really make sense since there's the strong shape of the rear bumper but it gradually gets smooth towards the rear wheel arch. The whole thing makes it look undefined and because of it. I like the rear lights' style though, only how they are placed and arranged bother me a bit. Here's an image with some more of my comments:
SKDkYJL.jpg

RGS wrote:
I can't criticize , because i don't do 3d's , ...
Sure you can and you just did. Maybe you wouldn't know how you would do it yourself but I'd still say your comment was spot on. :)
Post edited June 11, 2013 at 06:26:24 AM by ollite20
Thanks for the comment. I still correct some of the concept car. I post here as a bonus the car grid;]

dmcgrid1.jpg
dmcgrid.jpg
Post edited June 13, 2013 at 02:46:56 AM by dexter47
Good-looking mesh! I'm glad you didn't just slap TurboSmooth on it "to make up" for mistakes or difficult geometry.

Here's some more suggestions for you:
do8AFRD.jpg
Post edited June 13, 2013 at 08:02:26 AM by ollite20
I am currently working on the animation.
I want to achieve the same effect as advertised Toyota.

I have Renders with six cameras.I just have to make it all together and add effects

http://imageshack.us/photo/my-images/199/zxpn.jpg/

http://imageshack.us/photo/my-images/580/5d4v.jpg/
Post edited June 24, 2013 at 10:36:15 AM by dexter47
It needs more geometry on the rear lights, especially if you are going to do close-up views. They look very low-poly at the moment.

There's also no transparency and the reflector of the rear lights isn't visible.

EDIT: Oh, and please use direct links for the images from now on. Nobody wants to see the ads and click through imageshack to see the hi-res (if available). ;)
Post edited June 25, 2013 at 01:41:53 AM by ollite20
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